What I'm Hearing"We can take what we’ve learned by making games and apply it to reality, to make real life work more like a game – not make our games more realistic and lifelike, but make our real life more game like – so that when people all over the world wake up every morning, they wake up with a mission, with allies, with a sense of being a part of a bigger story, part of a system that wants them to be happy."
What I'm Saying"What the indie designers are doing – getting together, running a booth together – is probably a lot like what Gen Con was in the early '80s. The indie designers are having their litle 'old Gen Con' inside the bigger Gen Con we have today."
Tag SwarmMore Paul Czege |